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Question by richardzzzarnold · Nov 13, 2013 at 01:53 PM · generationdetectiphonegeneration

Cannot detect iPhone generation- why doesn't this work?

I have been having a heck of a time trying to detect which generation of iPad is being used. I have found many different pages with solutions that must have been deprecated as none of them seem to work. This is what I have now which compiles OK but doesn't seem to do anything. Why doesn't this work?

  #pragma strict
         var Props_a : GameObject; 
         static var generation: iPhoneGeneration;
         
         function Start () {
         if( generation == iPhoneGeneration.iPad1Gen ){
                 Destroy(Props_a);
             
         }}
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Answer by mattssonon · Nov 13, 2013 at 02:09 PM

iPhoneGeneration is just an enum, you have to look into iPhone.generation to get the generation of the device, so your example would be:

 if(iPhone.generation == iPhoneGeneration.iPad1Gen){
        Destroy(Props_a);
 }
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avatar image richardzzzarnold · Nov 13, 2013 at 02:45 PM 0
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Thanks mattsonon! …..works perfect!

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