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Question by darkhog · Oct 05, 2013 at 05:06 PM · networkserverheadless

How to write headless server

How can I write headless (console-only) server for Unity game? Proper server software becomes necessity for certain types of games (basically anything more than 2 player multiplayer), so I'm asking.

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Answer by Graham-Dunnett · Oct 05, 2013 at 07:28 PM

Well, you make a game that doesn't need any rendering, and launch the application using the -batchmode flag. You don't have to use Unity for a headless server.

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avatar image darkhog · Oct 06, 2013 at 03:16 AM 0
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Yeah, but it so much easier that way (network api which I'd have to replicate in another engine/language not to mention I'd need to deal with things like sockets which I don't need to when using Unity).

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