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Question by donkey388 · Mar 20, 2014 at 06:44 PM · c#2drigidbodyasset

Im getting this error: An object reference is required to access non-static member`UnityEngine.Component.rigidbody2D'

Hello, I have the following code within the update function (c#):

 if(Input.GetKey(KeyCode.UpArrow))
         {
             rigidbody2D.velocity.y = speed;
         }


and I am getting this error:

Assets/player.cs(16,32): error CS0120: An object reference is required to access non-static member`UnityEngine.Component.rigidbody2D'

Can anyone assist? thanks

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Answer by robertbu · Mar 20, 2014 at 06:45 PM

Do you have this code inside a static function? That's likely your problem. Static functions are associated with the class not with a component on a specific game object.

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