- Home /
Vertex colors wrong after export FBX from Blender to Unity
Hi,
I know this topic was taken many times but I do not understand where mistake.
I tried a little experiment. I have a third-party FBX model with vertex colors applied on it, I import it in Unity and it's ok, I see the two vertex colors. But if I try to import the FBX into Blender, then without doing anything I export to FBX and import it in Unity I only see one color and not the other.
Why?
I use Blender 2.71
Thanks in advance.
Vertex painting and blender have been the thorn in my side I know that to see the blend's materials Like the vertex color you would need to write or find a shader because unity doesn't come with one As such by default unity won't show a blender vertex paint That's why it happens but i have yet to find a fix for the problem
Your answer
Follow this Question
Related Questions
A node in a childnode? 1 Answer
Texturing only one face? 1 Answer
Importing .fbx Character in Blender 2 Answers
Materials or UV texture? 1 Answer
Blender Animation in Unity Problem 0 Answers