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Too subjective and argumentative
Can a Developer without graphical skills build its game?
Hi, I'm a newbie on Unity but a web developer with strong c# competencies. I haven't got graphical skills, I only used sometimes illustrator.
So my question is, based on your experiences, do you think that is better start to build a 2D game or a 3D game considering that I haven't graphical skills?
It seems that 3D graphics is completely different than 2D, so maybe I'm not a good 2D designer but I could be a good 3D designer :) Or do you think that I have to start studying 2D graphic ?
Any suggestion for me?
Thanks
Sorry but this is a question for the forum and doesnt belong in UA.
2D is probably easier if you can at least draw but 3D requires less 'repeated' work as you build a model once and animate rather than producing frame after frame of sprites.
Answer by Narwrynn · Dec 02, 2015 at 11:58 AM
I feel that 2D has a larger, more complete selection of professional quality CC0 and other permissive license assets. Good place to look for this stuff is on http://opengameart.org/ or http://kenney.nl/assets
I recommend you look into the LPC (http://lpc.opengameart.org/) it is a semi-standardized art style to with a large number of assets that people even after a few years are still developing for.