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Question by AlexJBoyd · Oct 04, 2013 at 04:11 PM · rpgxboxxboxcontroller360 controller

Toggle Boolean with 360 Controller Face Buttons

I am working on a RPG 3rd person controller that will work with the Xbox360 Controller. I want to assign the four available spells to the four face buttons of the controller.

Currently I have it so when you press the "a" button, the move assigned to button "a" will become active. However I need it to work where pressing "a" once will activate the move (until you cats it using RT) and pressing it again will turn it off.

Any thoughts? Thanks.

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Answer by AlexJBoyd · Oct 04, 2013 at 04:36 PM

Thank you for the response, but I actually just solved the problem myself.

Every time I press a button I call a method and pass an int with it. Inside that method I turn all the button booleans to false, then run a switch statement using the int passed in and turn the appropriate one on.

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Answer by GamesMaxed · Oct 04, 2013 at 04:51 PM

This should work if(Input.GetButtonDown("ButtonName"){ bool = !bool }

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Answer by Grim_Darknight · Oct 04, 2013 at 04:31 PM

 if("button")
 {
  value = !value;
 }

drop in the portion of code that makes the move active and I can plug this in with actual variables.

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