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Unity in embedded QWidget memory problem
I have a Unity program embedded in a QWidget, as a test I just have a 3d cube and camera (testScene.exe). It is initialized and displayed correctly, I also see that in the task manager of Windows it uses aprox 63 mb of memory, however in my application when I switch to another panel and hide the widget with the testScene.exe of Unity starts to use up to 2 GB (2000MB) of memory, making my computer freeze. as soon as I regain focus on the widget it goes back to 63 mb. Any ideas why this could be happening?
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