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Question by Chris12345 · Aug 04, 2012 at 03:29 PM · iphonespawning

Spawn Script not working on iPhone?

So I have the script below. It works fine when i test it on my game, on my computer. But when I put it on an actual Iphone it stops spawning completely.

  #pragma strict
  //Attach to empty object, in front of barrel
  var projectile : Rigidbody;
  var speed = 20;
  var fireRate = .5;
  var mySound : AudioClip;
 
  function React () {
  InvokeRepeating("Fire",1,fireRate);  
  }
  function Fire()
  {
      audio.PlayOneShot(mySound);
      var instantiatedProjectile : Rigidbody = Instantiate(
      projectile, transform.position, transform.rotation );
     instantiatedProjectile.velocity =
     transform.TransformDirection(transform.forward * speed);
     Physics.IgnoreCollision( instantiatedProjectile. collider,
     transform.root.collider );
     Physics.IgnoreCollision(gameObject.FindWithTag("Whatever").transform.collider , this.collider);
    }
  script 2
  this code triggers it.

  #pragma strict
  function OnCollisionEnter(col : Collision) {
  if(col.gameObject.name == "Gun"){
  gameObject.Find("SpawnPoint").SendMessage("React");
  }
  }
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avatar image ScroodgeM · Aug 04, 2012 at 07:30 PM 2
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absolutely not enough information to find a problem. insert Debug.Log() to every point of code that can fail to working and see the log file. after that you should find a place where error raises and if you will still need an explain about error, ask here giving us more details

avatar image whydoidoit · Aug 04, 2012 at 10:58 PM 1
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Or try the debugger. You can attach it to the iPhone game while it is running.

avatar image whydoidoit · Aug 04, 2012 at 11:08 PM 1
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In build settings activate script debugging. When the project has started running: in $$anonymous$$onoDevelop do Attach To Process - the iPhone game should appear in the list of applications.

avatar image whydoidoit · Aug 04, 2012 at 11:13 PM 1
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Sorry I replied to quickly - when you do Run > Attach To Process you get a list - it will include something starting with iphone.

In $$anonymous$$onoDevelop.

avatar image whydoidoit · Aug 04, 2012 at 11:16 PM 1
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In $$anonymous$$onoDevelop

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