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Question by
unity_Yyjq_4qrexjGwg · Mar 23, 2021 at 02:48 PM ·
navmeshpathfindingastardijkstra
Implementation of Navmesh terrain dijkstra algorithm
Hi , I am calculating the path using Navmesh in a large field. However, Navmesh always calculates according to the A algorithm. At the same time, I want to calculate according to the dijkstra algorithm and compare it with A . For this, I have to take the knots created by Navmesh and calculate according to their weight. Can you help me urgently?
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