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packaging my .app
I'm packaging my game for the mac app store using this tutorial i've got to section 3. which uses terminal, i assumed i just put that into terminal and changed his name with mine and his app with mine, terminal said '3rd Party Mac Developer Application: Beau Carrel: no identity found' (beau carrel's my name) what am i missing? what do i do with the certificate i got from apple? does my app need to be somewhere? its currently in my desktop, some help would be great! thanks in advance!
Did you register your certificate in the $$anonymous$$eychain Access on your $$anonymous$$AC ?
i have yeah, i've now found a name that works but now it says:
Zombo Defence.app: No such file or directory
i've used:
"/temptemp/Desktop Zombo Defence.app"
as the path, which is correct! any idea what i'm missing?
ok, now it's saying:
object file format unrecognized, invalid, or unsuitable
this is starting to annoy me! the build type is intel only from unity
Answer by oinkoinkflapflap · Jan 21, 2013 at 08:16 PM
ok! sorted it, probably asked the question prematurely! don't put in your computers name on the bath, just put applications - or wherever your .app may be, and in your info.plist make sure the CFBundleExecutable has .app at the end... or it doesn't like it!!
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