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Self intersecting Blender to unity
Hello girls and boys,
I have made a simple building with help of a tutorial but unity throws some exeptions so i do not know how i can handle this problem. Its always A polygon of Mesh 'Cube.057' in Assets/test.fbx is self-intersecting and has been discarded.
I uploaded my file here so you guys can check it out:
https://www.file-upload.net/download-14368334/helpselfintersecting.blend.html
Thanks for help (if i get one)
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