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Question by Martijn Bouman · Apr 15, 2011 at 12:39 PM · componentgameobjectsstore

Storing the status of a GameObject.

Hello there,

Im new to Unity, and i got a small problem.

Imagine i have a square, on which another gameobject should become visible after i click on that gameobject. It should however only happen once, and on the second click it should do nothing.

I can create the object on a click, but how can i store the fact that the gameobject has been clicked already, so it wont create a new gameobject on every click. What i would like is for example a variable named "inUse" attached to every GameObject, which can have the value true or false. Ofcourse, when a new gameobject gets created it should be set to false.

I think, i need to add a new component or something to the gameobject that keeps track of this, but i cant seem to do that ;)

I hope someone can help.

Thanks in advance.

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Answer by StephanK · Apr 15, 2011 at 12:49 PM

Why don't you just add the variable to the script that does the instantiating?

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Answer by Joshua · Apr 15, 2011 at 01:26 PM

as Spree said, add the value to the script that does the instantiating. This script will get added to each of the gameobjects. At the top add:

var clicked = false;

and after the if function that checks if it's clicked add

clicked = true;.

the if function I mentioned should look something like this:

if(mouseclick) {//do stuff)

make it (mouseclick && !clicked) {//dostuff}

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avatar image Martijn Bouman · Apr 15, 2011 at 05:41 PM 0
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Thanks both for the answers. I did that, but now im running into more problems ;) In short, i got it working, however, now i want to check from the script, if any of the other objects are also clicked.

my code:

public class click : $$anonymous$$onoBehaviour { public bool isclicked = false; public int clickedby = 0;

 void checkWinner() {
     print(Cube5.clickedby);
     print(clickedby);

The first print does not work, the second prints the value in clickedby, of the current object. How can i read te value of the other object ?

avatar image StephanK · Apr 16, 2011 at 08:34 AM 1
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You should open a new question for this, so others may find the answer to this question.

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