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Load a texture from an external file building it in Flash player
I made a simple project where loading a texture from an external file. If I try to run the program from inside unity works well, but if I build falsh player for the external file is ignored. How can I do?
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Are you placing the external file in the correct relative filepath when built for flash?
I used an internet path and a local path, in unity both work and when build in flash neither works