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NullReference Exception Mecanim
Hello guys,
I`ve modeled and rigged an character using maya 2013. When i export and reimport the fbx file into unity, and try using mecanim i get this message from console:

Its look like y model doesnt have bones.
Can someone tell me what i`m doing wrong?
Thanks
 
                 
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                