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Trying to build plugin for windows
I have gone through official document for Windows Phone Plugins step by step guide (using C#) I'm using Visual Studio 2013 Express, and unity 4.6. But in visual studio express addition missing Some of the option like there is no option for changing Target .Net Framework .. When I imported both (Real & Fake) .dll to unity, Unity gives following error...
Internal compiler error. See the console log for more information. output was: Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime, Version=4.0.10.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies.
I'm stuck with this... Any alternatives or solution for this???
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