- Home /
 
               Question by 
               matthew_tavares1 · Oct 29, 2011 at 11:22 PM · 
                physicsboxpushpull  
              
 
              Pushing and Pulling an Object.
I'm creating a puzzle game where the player needs to move boxes around in order to advance, kinda of like Zelda and Tomb Rader. He needs to be able to push and pull it only the vertical and horizontal axes. How will I make it so that my 3rd person controller(I programmed myself, I can post if needed) to move the boxes around the game to advance?
               Comment
              
 
               
              Answer by markhula · Dec 18, 2011 at 06:20 PM
Hi,
Parent your character to the box; then make sure the box is kinematic.
Cheers
Your answer
 
 
             Follow this Question
Related Questions
adding Up force 0 Answers
Push/Pull Physics - Cube 1 Answer
Pulling objects 2 Answers
Amnesia like objects, in unity. 2 Answers
Cube collision problems when held 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                