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               Question by 
               emiller100 · May 31, 2013 at 05:38 PM · 
                dynamic batching  
              
 
              Dynamic batching works for cube but not simple rock with same material???
I have a material assigned to a couple of cubes that batch fine. Then this same material is assigned to four copies of a simple rock, 18 verts, the rocks do not batch. The rock is not a skinned mesh and is not scaled and cast and receive shadows are turned off. Any ideas why they are not batching? Thanks!
               Comment
              
 
               
              It look like having mesh compression set to low caused dynamic batching not to work.
Answer by AyeJayCee · May 31, 2013 at 06:19 PM
make sure under your import settings you tick UV lightmap generation. Also, a bit silly I know, but make sure it's static
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