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How to make Particle System spiral/vortex
I am trying to make a spiral using Unity 4.5 particle systems. is there anyway in scripts or the editor to make this without having to go to Unity 3.5 Legacy particle stuff?
Answer by AlwaysSunny · Aug 27, 2014 at 08:00 PM
Use GetParticles() to grab a system's particles
Do math which affects each particle's position
Use SetParticles() to assign modified particles to the system
Best bet, most likely, unless you need a very simple motion, in which case you might get by with fancy Velocity-Over-Lifetime curves.
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