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Question by anilgautam · Dec 06, 2012 at 10:53 AM · shadershadersalphaalpha-channel

How to access alpha value of transparent shader.

I have a Material which has an alpha texture and transparent shader. I want to controll its alpha value using script . How can I do that

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Answer by anilgautam · Dec 13, 2012 at 10:59 AM

It works using public Color color = Color.red; renderer.material.color.a

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Answer by BiG · Dec 06, 2012 at 10:55 AM

Using

 renderer.material.color.a = 0.5;

,where 0.5 is, obviously, an example value.

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avatar image anilgautam · Dec 06, 2012 at 11:09 AM 0
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It is showing Error Assets/Changer.cs(16,35): error CS1612: Cannot modify a value type return value of `UnityEngine.$$anonymous$$aterial.color'. Consider storing the value in a temporary variable

avatar image Griffo · Dec 06, 2012 at 11:29 AM 0
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This might help you ..

http://answers.unity3d.com/questions/60453/fading-out-using-rendermaterialcolora-doesnt-work.html

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Answer by anilgautam · Dec 06, 2012 at 03:24 PM

public float Tlevel = 2; public Color color = Color.red; // Use this for initialization void Start () { } // Update is called once per frame void Update () { // color.a = Tlevel/10; color.a =Tlevel/10; renderer.material.color= color; renderer.material.color.a = Tlevel/10; }

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