Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by GoldGamerGod · Jul 29, 2013 at 05:43 AM · meshblendermodelsize

Blender meshes,does size matter?

My current question is simple. I design...say a rock of what might be 5 feet in real life, but to blender units,it may be 20 feet, so if I go into Unity and CHANGE the size to fit,so no longer 1,1,1 it may be .3,.2,.3 does this TRUELY matter? Or should I learn to model EVERYTHING in perfect size in Blender then import to Unity? This questions been on my mind lately. Thanks for any help!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
3
Best Answer

Answer by clunk47 · Jul 29, 2013 at 05:46 AM

In fbx import settings you have an option called Scale Factor. Having a non uniform scale will not affect performance or cause problems with colliders. Say you have a cube and set it's scale to (1, 15, 1). You'll be fine.

Comment
Add comment · Show 7 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image GoldGamerGod · Jul 29, 2013 at 05:47 AM 1
Share

Yes,but does that support floating numbers? And should I decide not to touch the scale,would it still effect the gameplay in the end?

avatar image clunk47 · Jul 29, 2013 at 05:48 AM 1
Share

Yes it supports floats. If you don't want to adjust the scale factor in mesh import settings, you can still set scale in unity under transform options.

avatar image GoldGamerGod · Jul 29, 2013 at 05:57 AM 2
Share

Thats true...Thank you yet again,I may be asking a lot of questions every now and then, thanks for all the help.

avatar image clunk47 · Jul 29, 2013 at 05:58 AM 1
Share

Always happy to help. If this resolves your issue, please accept / vote up the answer. If not, don't worry about it. Only accept if it actually helped. Happy developing!

avatar image GoldGamerGod · Jul 29, 2013 at 06:00 AM 1
Share

It did help,made sense and was easy to understand,so yeah i'll be accepting it and liking it since it was helpful.

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

16 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Mesh Problems 1 Answer

Blender mesh not showing Unity Materials 2 Answers

Blender or Unity for animation? 4 Answers

.Blender File Not Appearing On Unity 1 Answer

Blender textures always blurry/stretchy and never look right in Unity, why? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges