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Question by Weither · Sep 22, 2013 at 01:22 PM · ontriggerenterzombiehp

Losing hp

Hi. I've got code:

  void OnTriggerEnter(Collider other){
      if(other.gameObject.CompareTag("zombie"))
          {
          currPlayerHealth = currPlayerHealth - 5;
          }
      }

And it doesn't work. Same when I make

 void OnTriggerEnter(Collider other){
     if(other.gameObject.CompareTag("bullet"))
         {
         currPlayerHealth = currPlayerHealth - 8;
         }
         }

I'm writing in C#.

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Answer by meat5000 · Sep 22, 2013 at 01:24 PM

Have you tried using OnCollisionEnter instead?

If you don't want to use it, check the boxes labelled "Is Trigger" in the colliders.

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avatar image Weither · Sep 22, 2013 at 03:45 PM 0
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it doesn't work too(OnCollisionEnter)

avatar image Weither · Sep 22, 2013 at 04:27 PM 0
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Is Trigger working good, thanks

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