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Question by Samael_00001 · Apr 17, 2014 at 12:57 AM · movementobject

Is there any way to move Unity objects fluently?

Hi there!

I just want to find out if there is any way to move Unity objects fluently. So, when I'm moving one cube into a place of another one it happens immediately. Is there any way to slow it down? And if there is, than how to add some animation when with cubes gets merged? (I'm not sure if "merge" is a proper word cause english is not my mother tongue, so...)

Thanks!

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avatar image jonSG · Apr 17, 2014 at 01:08 AM 0
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rather than setting transform.position directly or via a lerp, set transform.velocity

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Answer by MikeNewall · Apr 17, 2014 at 01:12 AM

You could lerp the position of one cube to the other: https://docs.unity3d.com/Documentation/ScriptReference/Vector3.Lerp.html

If you want tweening animation take a look at this: http://itween.pixelplacement.com/index.php

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avatar image Samael_00001 · Apr 17, 2014 at 10:35 AM 0
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O$$anonymous$$G, this is so beautiful and easy in Unity! Thanks a lot!!! I was working with Xcode for some time and it was much harder that with Unity, thanks again!

avatar image Samael_00001 · Apr 18, 2014 at 11:27 AM 0
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OR.. I can use Vector3.$$anonymous$$oveTowards =)

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