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Question by ImPvEspec · Dec 04, 2012 at 02:55 AM · transformbuttonteleportinggetkeydown

Is this how i do a Button activated teleporter.

attached to the vehicle the player controls , and more of a incase u get stuck option. is there something drastically wrong with this

 var Receiver : Transform;
 
 function update (){
     if (Input.GetKeyDown == "Jump"){
         this.gameObject.transform.position = Receiver.position;
     }
 }
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avatar image ThePunisher · Dec 04, 2012 at 06:52 AM 0
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Are you asking if there is a better way to do this, or is there something actually wrong/not functioning with your script?

avatar image ImPvEspec · Dec 04, 2012 at 02:45 PM 0
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that wasnt working i have how ever finished it lol finally

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Answer by ImPvEspec · Dec 04, 2012 at 03:17 PM

 var player : gameObject
 var receiver : gameObject
 
 function FixedUpdate () {
     if (Input.GetKeyDown ("space"))
         player.transform.position = receiver.transform.position;
     
 }
 

Description : if u press space bar it teleports the player variable to the location of the receiver.

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