- Home /
iPhone Real World Touch Detection.
Is there a way to get where the player touches the screen and translate that into real space like a Vector3 because I know we can get an x and a y co ord for iPhone touch but can one convert that to an xyz or is it possible to have where someone touches a 3D space it translate that?
Answer by Cyb3rManiak · May 08, 2011 at 12:53 PM
Do you mean something like Camera.ScreenToWorldPoint?
Because it's really hard to understand from your question what you want to accomplish exactly...
hmm similar to that, But yea I have worked a way around it thanks for your help anyway
Your answer
Follow this Question
Related Questions
Joystick C# change touch zone? 0 Answers
How to detect Game Object is touched in Unity iPhone? 1 Answer
Massive Touch Lag on mobile devices? 3 Answers
Detecting Touch on Iphone and Android 1 Answer
Touch GUI texture to toogle animation 0 Answers