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Asset Bundles Question
I have a project due for a competition this Friday. The only problem is that im not finished. I know that the program has to be connected to the internet. So, can I "asset buldle" a scene, so it can replace the old scene in the app, Or can I just update the APK ( i know it is against Google Play rules, but its not on google Play...)
I want to load a scene from my server at runtime, so I can still work on the app even after i submit it.
Answer by dorpeleg · Feb 05, 2014 at 01:47 PM
To be able to "update" the game after you already "release" it, you can use assets bundles.
Before I start explaining the process, keep in mind you can't update code, only visual stuff (you can actually update code, but its much more complicated).
You can create scene/asset bundles using the following examples:
Keep in mind these are editor scripts.
As far as I know, you can't run them at run-time.
You need to put the bundles on a server.
Then, in your app, use the following to load the bundle:
This is a run-time script.
If you got any more question or if there is something you don't understand, ask.
The code is the thing i need to update the most :( Can you please explain that please?
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