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Get which objects are changed during an undo/redo process
How to get the changed objects while the undo/redo operation is performed?
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Good question, after noticing that ChangeCheck does not detect Undo (https://forum.unity.com/threads/undo-not-triggering-changecheck-in-custom-editor.450414/) I had to use Undo.undoRedoPerformed to refresh everything and that may be a lot of operations without knowing what changed.
Answer by logicandchaos · May 19, 2020 at 01:46 PM
The objects changed will be the ones you changed in reverse order than you changed them.. it just does everything you did backwards..