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Question by nick_ski · Sep 19, 2013 at 03:18 AM · ios7xcode5

ios 7 and xcode5

Has anyone used xcode5 and built their apps on ios7 yet? I am afraid to upgrade to then run into the issue of having my app not work on the device. Please advise

Nick

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Answer by DannyB · Sep 19, 2013 at 01:51 PM

Yes, I have had a day of updates today. Updated Mac OSX to Mountain Lion + Xcode 5 + iOS7

Built successfully with Unity 4.2.1, no problems.

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avatar image nick_ski · Sep 19, 2013 at 05:39 PM 0
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Dammit, does not seem to work I get this error now. UnityException: Launching iOS project via Xcode4 failed. Check editor log for details.

avatar image DannyB · Sep 19, 2013 at 05:54 PM 1
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Close Xcode completely, then in Unity, just do Build (clean build), then open it in Xcode and press Play.

avatar image DannyB · Sep 19, 2013 at 06:00 PM 1
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Oh, where did you read it is not supported? I thought it was a one time glitch... it is a little less convenient, I agree.

avatar image DannyB · Sep 19, 2013 at 06:05 PM 1
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This whole iOS 7 is one big mess... but I guess this specific problem is something I can live with until the next Unity build. Good luck.

avatar image DannyB · Sep 19, 2013 at 07:36 PM 1
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I believe so, yes. A) I do not see these problems and B) The change log mentions something about that status bar.

You should know that 4.2 had a nasty crash in iOS, if you are using anything that uses uniqueDeviceIdentifier. 4.2.1 was a must update for me.

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Answer by nick_ski · Oct 29, 2013 at 07:00 PM

With the new update to Unity and Mac OSX Mavericks build & run now works again.

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