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Unity -> Xcode 'Unknown Error Occurred' after it says running on device
To preface, I am pretty unfamiliar with macs and xcode, that said I was able to successfully build to my iphone 3gs multiple times with my latest app, however recently any build I attempt from any project, even a fresh ios test app results in it compiling but fails to run. It will say its running then eventually say 'Unknown error has occurred'
I've tried:
New project
Re-adding provisioning profiles
Updating iOS to latest 6.x version
New devices can receive the app fine
Details:
Unity 4.3.4
Xcode 5.1 on Snowleopard 10.8 VM
iPhone 3GS with latest iOS 6.x
Has anyone experienced anything like this? It's been extremely frustrating and I can't seem to find any leads on this. Most error messages usually spit out an actual error message.
Thanks in advance
Jeff
Answer by Jeffo · Apr 03, 2014 at 03:09 PM
After exhausting tons of effort, what finally worked for me was:
Archive it from Xcode to create an ipa
Get that ipa onto your PC
Use iFunBox to install it under Fast Install Mode
Hope that helps someone else in the same situation!
Answer by Tasmia · Apr 02, 2014 at 07:32 AM
Have you tried simulator? It will let you to jump into problem or reason causing this
For some reason I cant select iOS simulator as a device, running 7.1 simulator and xcode 5.1, although I have a feeling it might be more phone specific, since my iPad runs the app fine.
Answer by oigetinthevan · Aug 02, 2018 at 10:13 PM
For those experiencing this in 2018, I managed to fix this error by closing all apps on my iPhone (7 Plus) and restarting XCode.