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Question by
ben321 · Feb 20, 2017 at 07:38 PM ·
unity 5networkingphoton
Connect() to 'ns.exitgames.com' failed: System.Net.Sockets.SocketException: No such host is known
I just keep getting this error in unity when using photon unity networking. Even the demos in the PUN are throwing the same error. I am using unity 5.5.1 and PUN free version.
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I'm getting the same exact issue. Is your's working in the Unity Editor? $$anonymous$$ine works in the editor, but not in any builds. In builds it gets stuck at "PeerCreated" then does nothing.
I'm getting the same issue, only in build. It seems that depend on mobile ISP and IPV4/IPV6 compatibility. Has anyone solved it? Thank you!
Answer by mayank047 · Jun 03, 2017 at 11:00 AM
Its the firewall that is blocking your request. Make firewall to not to block ns.exitgames.com and port 5055.