- Home /
Player animations not working when playing scene in maximized view
Hi,
I have a scene where the Player can be moved around whilst playing his various animations. However, for some reason these animations only seem to work whilst the Game view is playing in the normal (non-maximized) view.
I wonder if anyone has any ideas as to why this might be happening?
Thanks
That is really really strange.Did you try sending it to unity(Bug report) Upload your script so that i can help you
Answer by Peter V · May 11, 2013 at 07:50 PM
Try setting the Culling Type to Always Animate in the inspector.
I checked the culling and it is set to Always animate on my main camera. The only animation that is not working for me in $$anonymous$$aximize On Play is one on a separate layer (an attack). The take damage triggers and sound effects work, animation is just not playing. *Also this does not happen on my collaborator's Computer. We're using the built in online cloud collaboration system.