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Question by seanlloydbooth · Sep 14, 2013 at 03:23 AM · androidiosdownloadadvertising

How to check if someone has download another app of yours?

I'm developing games for both iOS and Android at the moment, and with a few games already on the market with little cross promotion happening between them, I'm thinking of making my own ad system where I advertise my games through interstitial ads.

So here's the problem. Say a user is inside game A, and they see an advert to download game B. They then download it, and return to game A.

How can I ensure that I don't advertise game B again?

I've thought about creating a URI scheme for each game, and testing to see if I can attempt to load it without actually loading it, get the response, and display the advert if it was unsuccessful.

I have absolutely no idea how to do this part :P

Any help would be much appreciated!

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avatar image syclamoth · Sep 14, 2013 at 06:18 AM 0
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Ideally, this should be impossible. If you are tracking what files your user is downloading, that pretty much makes you spyware!

avatar image DaveA · Sep 14, 2013 at 06:27 AM 0
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If it's in your EULA and they agree to it? Or if both A and B are your programs?

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Answer by iwaldrop · Sep 14, 2013 at 04:46 AM

That's pretty much how you'd do it. There is something about iOS here, and Android here. I haven't done it before so I didn't want to just swoop in here and throw you a couple links and call it an answer, but I hope they do help you and/or someone else.

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avatar image DaveA · Sep 14, 2013 at 06:26 AM 0
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A better answer than many I've seen on this forum, don't be shy

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Answer by DaveA · Sep 14, 2013 at 06:28 AM

I would just get one of the in-game ad plugins off the Asset store and not worry about it.

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avatar image iwaldrop · Sep 14, 2013 at 06:32 AM 0
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It's true. Playhaven is pretty cool. It can cross promo your other game(s), give players customizable rewards depending on in-game activities, and also pay you for ads and cross-promoing other dev's stuff. Check it out.

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