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Roof fading off...
Hey all...
How to make roof fade off when entering house ( As Diablo III ).
Triggered house with roof and change house where roof is of when dude enters it?
any other ways ?
Answer by Tramagust · Sep 13, 2013 at 09:53 AM
Have the roof as a separate prefab and destroy the gameobject with a trigger script on entering or just disable the renderer.
Answer by toorican · Nov 14, 2021 at 10:00 AM
Hi If your still looking for a solution check our Asset as this is custom made shader for this use case. It can handle multi user multi buildings ( obstructions ) and is available for Standard URP and HDRP .
https://forum.unity.com/threads/rel...isible-within-buildings-std-urp-hdrp.1182130/ https://assetstore.unity.com/packages/vfx/shaders/see-through-shader-193955 https://www.youtube.com/watch?v=9X9aVJzzBlI
Greetings Toorican
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