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Question by Wolf_Tech · Feb 16, 2014 at 05:00 AM · rigidbodycharacterrigidbody2dfloat

2D rigidbody makes my character slowly rise

When I put a 2d rigidbody on my character and then click play my character slowly floats up. I have made the gravity higher and it worked but when I tried to jump the jumping was really choppy. If someone could help much would be appreciated.

A short video of my screen when I click play: http://gyazo.com/3d2d3ab5d49fdcbecea9e165da165086

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Answer by rcgmhds · Feb 16, 2014 at 05:55 PM

Go to your Animator component and make sure "Apply Root Motion" is not selected. I had the same problem and it fixed my issue right up.

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avatar image RobinMacharg · Sep 25, 2014 at 10:01 PM 0
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Not enough rep to vote, but +1 if I had.

avatar image lizard4455 · May 30, 2015 at 04:03 PM 0
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Thank you SO $$anonymous$$UCH! I just updated to unity 5 and couldn't figure out what was wrong with my project.

avatar image conquestcoding · May 29, 2016 at 12:45 AM 0
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That worked for me... Thanks!

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