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Question by FlyingHighUp · Sep 11, 2013 at 04:37 AM · guieditorgui

How to make Editor GUI like Mecanim Conditions/Transition boxes

Does anyone know what this GUI element is called?

Also if so, is there a easy way to code it? Or is this one of those things that's not easy to get at, and I should probably look for a easier solution. I'd like to use it to make a pretty list of GameObjects with a drop-down menu for setting a limited integer value.

alt text

Thanks in advance!

fancydraggableboxes.png (9.0 kB)
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avatar image Sajidfarooq · Sep 30, 2013 at 09:33 AM 0
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Good question. Lots of thing in the inspector regarding mecanim are different from the traditional Unity UI. I have a feeling its closed though.

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Answer by FlyingHighUp · Sep 07, 2014 at 11:33 PM

As of Unity 4.5, this GUI has been exposed in namespace UnityEditorInternal as "ReorderableList". It is currently undocumented.

See: http://va.lent.in/unity-make-your-lists-functional-with-reorderablelist/

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Answer by TonyLi · Sep 30, 2013 at 02:06 PM

The drop-downs are two EditorGUI.PopUp controls -- probably implemented as EditorGUILayout.PopUp within a horizontal group.

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