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               Question by 
               photex · Oct 03, 2012 at 12:52 AM · 
                c#monoserializedeserialize  
              
 
              Error Deserializing Dictionary
Could not find type 'System.Collections.Generic.InternalStringComparer'.
Serialized object was created with a standalone mono app that I've written. Not sure where to look for answers. Does anyone have any idea how to debug this? My script has the same references as my standalone application which can deserialize the file just fine.
Thanks for any help.
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              Answer by photex · Oct 05, 2012 at 12:02 AM
http://answers.unity3d.com/questions/214300/serializable-class-using-generics.html
So as I'm learning about the C# vernacular I've realized that my real question was that I was having trouble deserializing a generic. Which apparently Unity isn't able to do.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                