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Unity Gamer · Sep 10, 2013 at 07:46 AM ·
physicsrigidbody
How to make a rigidbody stick to a path?
Hi,
I have rigid body that uses gravity moving along a given path. I would like to know how I can force the body to stick to that path, that is it should always be grounded, until I explicitly tell it not to.
Thanks in advance for any help.
Cheers!!
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