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Question by dnoparker · Sep 08, 2013 at 02:03 AM · touchcontrolsphaseended

Touch Phase ended not executing

I have three buttons on screen 'UP_KEY', 'RIGHT_KEY' and 'LEFT_KEY' I need to be able to touch these three buttons at the same time and be able to hold 'RIGHT_KEY' and 'LEFT_KEY' to make the player continuously move left or right.

I have used this to detect a touch but I can't seem to get the TouchPhase.Ended to execute

void Update () {

 foreach (Touch touch in Input.touches)
     if (touch.phase == TouchPhase.Stationary) 
         ray = Camera.main.ScreenPointToRay (touch.position);

         RaycastHit hit = new RaycastHit(); 

         if (Physics.Raycast (ray,out hit,1000.0f)) 

              if(hit.collider.gameObject == this.gameObject)
                      moveplayerRight = 1;
                      
      foreach (Touch touch in Input.touches)
          if (touch.phase == TouchPhase.Ended)
              moveplayerRight = 0;

Have I donE something drastically wrong? I have only been doing this for a week now and I can't wrap my head around these touch controls.e

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Answer by Ashutosh8126 · Sep 08, 2013 at 07:21 AM

You u don't need to make.. two loops.. actually the problem.. when u r making a new Loop.. Itz looking for the touch end phase for the first touch... Use this instead..

foreach (Touch touch in Input.touches) {

 if (touch.phase == TouchPhase.Stationary) 
     ray = Camera.main.ScreenPointToRay (touch.position);
 
     RaycastHit hit = new RaycastHit(); 
 
     if (Physics.Raycast (ray,out hit,1000.0f)) 
 
          if(hit.collider.gameObject == this.gameObject)
               moveplayerRight = 1;

        if (touch.phase == TouchPhase.Ended)
             moveplayerRight = 0;

}

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avatar image dnoparker · Sep 08, 2013 at 03:02 PM 0
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Thank you! That worked perfectly.

avatar image Ashutosh8126 · Sep 13, 2013 at 01:50 PM 0
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You are welcome.. :)

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