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               Question by 
               Dabbash · Nov 14, 2016 at 07:35 AM · 
                playerprefscoins  
              
 
              Detect from coins
Hi, I'm little bit confused in detecting from coins from game store, I have this code
 void Start () 
     {
         
         CoinsCharacter.text = PlayerPrefs.GetInt ("Coins").ToString();
     
     }
 
               and it only read from the coins, and when I buy something it is not update, so I have to change the scene and comeback to see it detect.
Any help please
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