Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Jordan Miller 2 · Mar 19, 2011 at 10:37 PM · terrainterraindata

error with instance of TerrainData?

I have this code:

var terrain : Terrain;
function FixedUpdate()
{
    if (Input.GetButton ("Crouch"))
    {
        if (transform.position.y > terrain.terrainData.GetHeight(transform.position.x, transform.position.y))
        {
            transform.position.y =transform.position.y - transform.position.y/50;
        }
    }
}

And I'm getting this error:

"NullReferenceException: Object reference not set to an instance of an object Commander.FixedUpdate ()"

the error comes up when I press crouch and points to the 2nd if statement line.

can anyone help me resolve this error?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by Owen-Reynolds · Mar 20, 2011 at 03:56 AM

Drag your terrain into the terrain slot in the inspector. terrain is just a var name, and isn't auto-hooked up to anything, even though is looks like it is.

BUT, you probably want this instead (and can lose the terrain var):

Terrain.activeTerrain.terrainData
Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Jordan Miller 2 · Mar 20, 2011 at 05:09 PM 0
Share

Thanks $$anonymous$$uch! I just used your code, but there is only one problem - for some reason it always returns a value around 65 and I have a very uneven terrain, so I don't know what I'm doing wrong but I've found a way working around this whole piece of code so i guess it doesn't matter. thanks though, I'll use this later I'm sure.

avatar image Owen-Reynolds · Mar 20, 2011 at 06:03 PM 0
Share

Opps! Unity uses x and Z for the ground. You used x and y in GetHeight (which would be correct for 3DS$$anonymous$$ax, blender, etc... .)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

terrainData SetHeights/GetHeights? 1 Answer

How do I use Terrain SetHeights and GetHeights 3 Answers

SetAlphaMaps Opacity Gradient 0 Answers

How do you make the material in the Terrain detail prototype properties update after runtime? 1 Answer

How to set Flatten HeightMap in Unity 4.2 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges