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Question by
crazymonkay · Sep 07, 2013 at 03:59 PM ·
lightingtreebad
Tree Soft Occlusion Bark lighting problem
Hello, I'm having issues with the Nature/Tree Soft Occlusion Bark shader having really bad lighting. When I shine a spotlight close to it the whole thing lights up, even when the spotlight isn't shining on it like in this picture (Not my picture, but it's exactly the same problem).
I've somewhat found a solution to this by using a normal Diffuse shader on the bark, but doing this causes other issues: 1) Trees sometimes glow white when billboarding. 2) The geometry seems to be shifted when I place the trees on the terrain shown here.
I'm just wondering there is a better solution to this that doesn't cause these problems?
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