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This question was closed Dec 12, 2017 at 04:25 PM by RadeOP.
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Question by RadeOP · Dec 11, 2017 at 04:56 PM · collisioncollidercharacter

Ragdool walking through objects

Hi,

So as said above, I've created ragdool for my character. Every part of body has rigidbody and collider ( capsule / box ). I'm moving my character with animation and root motion is turned on.

When I try to go trough any object with collider I actually can, why ?

Thanks for response.

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Answer by shadowpuppet · Dec 11, 2017 at 10:05 PM

rigidbody just gives it physics, you still need a collider on everything that has rigidbody. Just make a cube and put a rigidbody on it. Hit play and it falls to the ground, turn off the boxCollider component that was generated when you made the cube and it falls through the floor

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avatar image RadeOP · Dec 12, 2017 at 01:37 PM 0
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Ah, sorry, I have colliders too. I forgot to write it there.

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