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Question by AKindChap · Jun 24, 2014 at 05:53 PM · movementtriggergravityfall

Fall through the floor after entering a trigger?

Hello.

I'd like to make it so my player falls through the floor after I walk into a (moving) object with a trigger.

It's my first game and I really have no idea how to approach this... I thought about separating the floor into lots of small sections, but that just seemed like an awful way to do it.

Sorry for the bad explanation, thanks for any help!

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avatar image PouletFrit · Jun 24, 2014 at 07:28 PM 0
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Depends on your game, but you could either switch the collider of the player or the floor to trigger mode for a second

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Answer by eduzanni · Jun 25, 2014 at 12:33 AM

Try programatically disabling the collider for the floor when the trigger condition is met. It's how I'd do it.

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avatar image AKindChap · Jun 25, 2014 at 03:12 PM 0
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That makes a lot of sense. Thanks.

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Answer by SoiSozz · Jun 25, 2014 at 01:26 AM

Well you could do like edzanni, or you just have the the object's collider as a trigger.

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