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Question by HolBol · Sep 05, 2013 at 10:14 PM · variableinspectorarraysstringsformatting

Adding variables to inspector strings

I'm wondering- say I have a situation where I have to build a set of strings in the inspector, so no strings are hard coded- how would I add a variable into this string? I'm thinking something like this- this would be in a field in the inspector for assigning strings- and using the markup of when you'd print() a string. Here, Charname is the name of the player, stored in another script, referenced into this one.

 "Do you want me to repeat that, " + Charname + "?"

So is there any way that I can do this in the inspector? I can't hardcode it in- because I know the values in there can change. So, any way to do this?

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Answer by Eric5h5 · Sep 05, 2013 at 10:19 PM

Use some kind of token, like "`Do you want me to repeat that, ?`" Then in your code, replace < charname > with the charName variable.

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avatar image HolBol · Sep 05, 2013 at 10:21 PM 0
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That's a good idea, I'll give it a go.

avatar image HolBol · Sep 05, 2013 at 10:44 PM 0
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Thanks, using string.Replace() worked perfectly.

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