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draw planet orbit on solar system
Hi, i'm working for creating a solar system, and i want make visible the orbit of all planets like this: http://youtu.be/3QycIUFxRuU?t=4m49s
anyone can give me a little suggestion? =)
Agreed. This definitely looks like a model or texture, with a collider, so the orbit and the planet highlight when hovering over the orbit or planet. So if your planets are on a fixed path, then create a model of the orbit path. If your planets are not on a fixed path (ie non-kinematic rigidbodies affected by forces), well then that is going to be a headache.
I don't find anywhere any tutorial for showing "how to". $$anonymous$$ore little helps? :)
You could visualise them with a line renderer too - then you just need to sample some points on the orbit.
http://docs.unity3d.com/Documentation/Components/class-LineRenderer.html
http://docs.unity3d.com/Documentation/ScriptReference/LineRenderer.html
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