Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by shygeek · Sep 05, 2013 at 09:36 AM · texturecrashvideolimitsimultaneous

Application gets hanged or crashes when I upload all my 11 videos and simultaneous detection of 3 targets

I'm making a project in Unity 3D. It has eleven videos and two audio files.I have to ensure simultaneous detection of three image targets and they have to play on texture on single click and not going to full screen directly.But this is not possible as the application gets crashed and I have to compromise on the limit of files.Does anyone have a solution for this??Please help

Comment
Add comment · Show 6
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Benproductions1 · Sep 05, 2013 at 10:29 AM 0
Share

Your question is very confusing to follow. Could you be more precise as to what you are doing, what is happening and what should happen?

avatar image shygeek · Sep 10, 2013 at 09:12 AM 0
Share

Thanks BenProductions1 for replying. I'm using the libraries of Vuforia.I have used the sample image target and video prefab.What I really want to do is playing a video on Texture.I want simultaneous detection of 3 image targets and I have such multiple targets in one scene.I've attached the snapshot to give you a better view.Do tell if you want to know something more.Thank you

unity.png (362.0 kB)
avatar image Benproductions1 · Sep 10, 2013 at 09:22 AM 0
Share

Does unity give any reason for the crash? Does it take some time before it crashes? If so then you might be running out of memory. How large are your videos?

avatar image shygeek · Sep 10, 2013 at 09:30 AM 0
Share

No.Unity doesn't give any reason for the crash.As soon as I click on play it gets hanged for sometime(like 5 sec)and gets crashed.I'm not running out of memory I double checked it.All my videos are max upto 45mb.But hear this I unchecked three image targets(reduce 11 to 8) and everything works just fine.Is there a limit to no. of videos ?? But I really have to keep all of them in my project so removing some of them is not an option.Thank you

avatar image Benproductions1 · Sep 10, 2013 at 09:43 AM 0
Share

The only thing I can come up with is running out of memory. Remember that the video is decompressed (I think, but maybe not) when it's loaded into memory. Try monitoring the memory usage of Unity. Other than that I think someone with experience in Vuforia would be of more help :)

Show more comments

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by shygeek · Sep 18, 2013 at 10:00 AM

The solution is to shift to a cloud database instead of device database in Vuforia. In this way all the image targets and videos will stay on a cloud and the application size reduces considerably

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

17 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Video player crash in build but not in editor 1 Answer

Changing from static texture to video texture & play video? 0 Answers

show video frame on texture in ios 1 Answer

SCREEN SPECIAL EFFECT HELP 1 Answer

Video Texture Loop 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges