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Go to sleep.
I have a rigidbody with a box collider that drops onto a (flat) terrain with a terrain collider. Gravity is normal to the plane. The rigidbody slowly skates around and doesn't go to sleep. I tried programatically setting the rigidbody's sleep velocities to 100... still jiggling around. I could make the rigidbody kinematic, but (a) I shouldn't have to; (b) I'd have to figure out when it is flat on the terrain, and I can't check that (easily) if it doesn't go to sleep.
Thanks in advance.
EDIT: the object is resting on a Terrain collider (The plane collider is on a different layer is is under the terrain collider).
I should also clarify that I have tried boosting drags on the rigidbody. They are currently set to 1.
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