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How do I protect my webplayer from beeing used from other sites?
How can I protect my own webplayer so that other sites cannot use it? Kind of "copy protection"?
Answer by Martin Schultz · Oct 20, 2009 at 11:42 AM
Although this is not a 100% solution, but as a headstart, read here about checking the URL values:
http://unity3d.com/support/documentation/ScriptReference/Application-absoluteURL.html
as well as this:
http://unity3d.com/support/documentation/ScriptReference/Application-srcValue.html
and further watch Tom Higgins Unite '07 speech about that topic:
http://unity3d.com/support/resources/unite-presentations/developing-content-for-the-web
Answer by GFX47 · Mar 22, 2011 at 04:27 PM
Maybe this could help ;)
http://blog.gfx47.com/2011/03/22/secure-your-unity3d-web-applications/
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