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0
Question by Chris12345 · Jun 11, 2013 at 03:55 PM · errorfollow

Follow script Error NAN?

Error:

transform.position assign attempt for 'pan' is not valid. Input position is { NaN, -4.357757, 3.197214 }. UnityEngine.Transform:set_position(Vector3) keyfollower:Update() (at Assets/keyfollower.js:18)

Code:

 #pragma strict
 var target : Transform;
 var smoothTime = 0.3;
 private var mytransform : Transform;
 private var velocity : Vector3;
 var offsetAmountz : float = 10.00;
 var offsetAmounty : float = 10.00;
 var offsetAmountx : float = 10.00;
 
 function Start () {
     mytransform = transform;
 }
 function Update () {
             mytransform.position.z = Mathf.SmoothDamp( mytransform.position.z, 
        target.position.z +offsetAmountz,velocity.z, smoothTime);
             mytransform.position.y = Mathf.SmoothDamp( mytransform.position.y, 
        target.position.y +offsetAmounty,velocity.y, smoothTime);
             mytransform.position.x = Mathf.SmoothDamp( mytransform.position.x, 
        target.position.x +offsetAmountx,velocity.x, smoothTime);              
 }
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avatar image InfiniBuzz · Jun 11, 2013 at 03:59 PM 0
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where is your transform variable defined? And wehere is your velocity variable declared?

avatar image Chris12345 · Jun 11, 2013 at 04:05 PM 0
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in the inspector using the variables defined in this script.

avatar image clunk47 · Jun 11, 2013 at 04:32 PM 1
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Try adding in Update():

transform.position = mytransform.position;

OR

don't even use mytransform. Just use transform.position.z, y, x, etc.... Since mytransform is this.transform, there's really no need to store transform in a temp variable.

avatar image Chris12345 · Jun 11, 2013 at 05:02 PM 0
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Changed that but still getting the error seems to be after timescale is = 0 then seeing it to 1 again.

avatar image clunk47 · Jun 11, 2013 at 05:04 PM 1
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You didn't mention using timeScale, try setting things to Time.deltaTime...

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