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This question was closed Nov 11, 2015 at 02:05 PM by Leoo for the following reason:

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Question by Leoo · Sep 02, 2014 at 08:27 PM · animationfbxcinema4d

Another Cinema4D import weirdness

Hey guys, i did a simple body model with few roots and joints to create basic animations inside of unity, but when i import my model it just has tooo many verts and tris, what am doing wrong? :(

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bodyverts.png (16.8 kB)
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Answer by BEEFDOCTOR · Nov 11, 2015 at 01:27 PM

@Leoo

Here's a tutorial i did that might help :D

https://www.youtube.com/watch?v=j_NB3lIH9fw

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Answer by guest1997 · Sep 02, 2014 at 11:10 PM

perhaps it's the export

try with other exports "3ds,dae,fbx,and ect."

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