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Ability to use Include Package Assests within Unity Commercially?
Hello, I am making a game, as I've always wanted to do. (Like most teenage boys.. I guess)
I was wondering if I am able to use the include package assets in Unity (such as the First Person Controller, Terrain Assets, WATER, Tree Assets...) commercially, in a game I can sell. (I have the parent/guardian thing covered.)
Thank you in advance.
Side Question: If there is a license of sort, is there an individual license for each Asset, or a general license for all of them?
You can use any assets that Unity gives you, but you cannot take a Unity demo and claim it is yours. Also, you can sell anything for free until you make $50k a year, then you have to buy the pro license. That is all I know but you can also check out the Unity terms and conditions (like anybody reads that) and you can find out more. Good luck!
@$$anonymous$$rProfessorTroll
Thank you for that answer. And when you say 50k a YEAR, does that mean when I make 50k every year, or make a total of 50k from the game? (I really doubt I would even make 1k, to be honest..)
Thank you again, and thanks if you answer that question.
It's not $50$$anonymous$$, it's $100$$anonymous$$, and it's in the previous fiscal year.
Answer by Eric5h5 · Sep 02, 2013 at 02:27 AM
Any official Unity assets (including demo projects) can be used in any way you want, as long as they're used in Unity.
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